loplabbet.no was a Next.js website and e-commerce project integrating with Sanity CMS and the Omnium Order managements system. The whole project was based a previous Gatsby project which didn't perform to satisfactory levels for the client.
This post describes in short my work as a system architect and developer when designing and implementing the highly scalable and performant the oiid platform and the admin system. «oiid is a premium music platform that allows fans to step inside their favorite songs in interactive ways.»
This post covers the technical platform and website for the Snø project. The main task (out of many others) for these components is to facilitate the purchase and management of tickets (passes) to the arena and handle the integrations with the on-site gate system.
The several year long «Norgesgruppen project» encapsulated many things, native apps, web-sites, e-commerce and an entire server / client platform build from the ground up to serve data to all of the apps, websites and other solutions. My role as a lead in this project was to create, extend and maintain a service platform as well as advising and consulting with the chain teams.
The new website for Fagforbundet is a 100% responsive site utilizing cutting edge technologies like those provided by HTML 5 and accompanying technologies.
Tavleboka is a tool meant to be used on computers or a touch enabled blackboard, like the Smartboard. This project was two years is the making and is an essential part of gradually enriching the world of education.
«Kupongrettere» or something like "coupon checkers" in english, are four interactive web applications / games giving users of «Norsk Tippings» (Norwegian money game provider) lottery the possibility of reliving the actual lottery, only in an interactive manner.
Snapshot.no was a WordPress based site aiming as a entrance for users in Norway interested in the Snapshot product from Tele2.
Nydalen.no is a site targeted at the people living in an part of the Norwegian capital Oslo, called Nydalen. The sited aims to be a tool for the inhabitants as well a means to promote Nydalen as a great place to live, work and do business.
This "christmas test" was build to group users into different "christmas types", from traditional to radical. The user went trough the test choosing from different kind of christmas related questions. The result was shown on a dot graph replicating the starry night sky. The result was also posted to the users Facebook wall if she chose to log in using her Facebook account.
At the surface this project looked like a quick task to accomplish, however the challenge was rooted in the dynamic behavior in the menu elements. All the animations are dynamically generated, aiming at replicating the playful movements of the accompanied TV-ads. A small scale, but challenging and fun project.
Interactive membership form for SATS. As the user interacts with the form, the movie in the background will react, instantly and in any order the user might choose. This was an interesting challenge because of the movie controlling part and the fact that it’s somewhat unique take on filling out a form.
A straight forward project from the developers point of view. One main Flash project, communicating with a robust PHP backend scaled for heavy activity.
«The family» is an interactive movie, telling the story of a family on their vacation.
A board-game taken into 3D space.. Along the way up the mountain you must answer questions and play small trivia games. This game required a lot of planning in order to ensure the proper experience for players. The development was done in Flex Builder, separately from the Flash design files in order to enable a parallel workflow.
A sort of puppet-man game with a quiz at the end, if you can survive the Trolls and goats! This project was a challenge in many ways. The navigation and gameplay of the quiz was a task we needed to make work both from a technical and user friendly view. But the advanced physics programming in the puppet game soon became the focus of my attention.
This is a game where the goal is to kick a cartoon character as hard as possible, in the ass.
The concept was partly a social network, partly a campaign site. Users would sign up to "the chain" in support of children of the third world, using the site for communication and entertainment.
The project was a game, as straight forward as can be, it’s plain old memory-game. The twist here lies in the way the pictures on the tiles arrive. The game was hooked up to a search API so the users could do an image search, populating their own content on the pieces. If you wanted dogs on the tiles you’d get a dogs only memory game.
A "search game" for the Norwegian company Sesam.
A game to raise awareness about cancer in men.